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April 10, 2013
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Halo 4 Armor Suit - Venator - Lowpoly Render by JoshEH-Photo Halo 4 Armor Suit - Venator - Lowpoly Render by JoshEH-Photo
Hello everyone,

Up for your viewing pleasure today is a render I've done of the Venator armor that is in Halo 4. I was the artist that worked on the Venator armor along side my cohorts, we did the multiplayer armors for Halo 4.

I had previously submitted an image showing off this armor ([link]), but I was never happy with it, how it looked. Honestly, the screenshot was put together by a coworker of mine that prepared a whole batch of similar shots. I hadn't had time to do a proper render until recently when I was tasked with updating the artwork on our walls here where I work. Since I had had the files and the scene set up I went ahead and put together a quick render of the Venator armor for my Portfolio, so I had something a little nicer to show off than the usual junk I have to show.

Regarding the connection to deadspace. Please be aware, I did not design this armor, I only made what the concept artist designed. The concepts were provided to us by 343 studios. It's irrelevant though and comments pointing it out are old and add often times add nothing meaningful to the discussion.
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:iconbullshark45:
bullshark45 Featured By Owner Jun 22, 2014
I really don't like the halo 4 armors all that much, do they look cool? yes, but it just seems like they leave far too much exposed between the plates
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:iconjosheh-photo:
JoshEH-Photo Featured By Owner Jun 23, 2014  Hobbyist Photographer
Welcome to the world of game design! 
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:iconbullshark45:
bullshark45 Featured By Owner Jun 23, 2014
Suppose that makes sense, focus on what looks good rather then what would actually be used
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:iconjosheh-photo:
JoshEH-Photo Featured By Owner Jun 24, 2014  Hobbyist Photographer
I worked with a brilliant game designer that didn't take that approach. He was very much about creating a game that betrayed a much more realistic view of things, even if it was set in a fantasy world. I remember our lead character, a female, and the talks we had about her design. The talks we went to length on about her weapon. He was the art directory behind the Metroid games on the Nintendo Wii. Too bad that new project didn't take off, but new IPs are always difficult in this industry, no matter how good. 

I enjoy the designs on Halo, and the way they've been pushing the designs. I agree with you, the armor, the exposed bits, it's a bit meh. The overall design though I like, and the push for a more realistic approach to the way we model details especially. There's a lot I can say on the subject really. I'll try and sum it up.

When I started in this industry, it's when Unreal 3 hit the scene, and with it followed this certain mindset in the way you approached assets in the next-gen era, in the era of normal maps. Realism wasn't front seat, though it wasn't booted out entirely. Everything was just round, exaggerated. That's all being pushed towards a much more refined approach though, where realism is getting a better seating. 
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:iconbullshark45:
bullshark45 Featured By Owner Jun 24, 2014
Realism in a video game is always appreciated, having said this, my aesthetic preferences have always run towards utilitarian designs, while art and appeal is such of huge factor in getting a game to sell that it means art designers are mostly looking for what looks best rather then what would actually function best, it's just a side effect of needing to sell a game 
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:iconarculos:
Arculos Featured By Owner Feb 2, 2014
Damn that's some talent good sir!
This is the only armor I've worn in Halo 4 since its release, love it too bits! :)

What software did you use to create this master piece?
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:iconjosheh-photo:
JoshEH-Photo Featured By Owner Mar 21, 2014  Hobbyist Photographer
I used 3dsmax to model it. 343 is mainly a maya studio though, so I had to convert it and bake out the normals in maya.

Thanks. I didn't get to do a lot of work on this project, but I'm pretty proud of this one. 
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:iconvictoria-crimson:
victoria-crimson Featured By Owner Dec 10, 2013  Hobbyist General Artist
this is so cool!! >_<
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:iconjosheh-photo:
JoshEH-Photo Featured By Owner Dec 11, 2013  Hobbyist Photographer
Your comment is so cool!! >_<
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:iconmorningwar:
MorningWar Featured By Owner Nov 8, 2013  Hobbyist General Artist
This is awesome! Just curious, did you guys create the model and texture for the locus helmet as well?
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